Kirigami2
shadowedborderrectanglematerial.cpp
18QSGMaterialShader *ShadowedBorderRectangleMaterial::createShader(QSGRendererInterface::RenderMode) const
43ShadowedBorderRectangleShader::ShadowedBorderRectangleShader(ShadowedRectangleMaterial::ShaderType shaderType)
49bool ShadowedBorderRectangleShader::updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
A material rendering a rectangle with a shadow and a border.
Definition shadowedborderrectanglematerial.h:18
char * data()
qsizetype size() const const
Blending
virtual int compare(const QSGMaterial *other) const const
void setFlag(Flags flags, bool on)
QByteArray * uniformData()
RenderMode
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Nov 22 2024 12:05:44 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Nov 22 2024 12:05:44 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.