DeepSkyItem-members

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DeepSkyItem Member List

This is the complete list of members for DeepSkyItem, including all inherited members.

appendChildNode(QSGNode *node)QSGNode
BasicNodeTypeQSGNode
childAtIndex(int i) const constQSGNode
childCount() const constQSGNode
ClipNodeTypeQSGNode
DeepSkyItem(DeepSkyComponent *dsoComp, RootNode *rootNode)DeepSkyItem
DirtyForceUpdateQSGNode
DirtyGeometryQSGNode
DirtyMaterialQSGNode
DirtyMatrixQSGNode
DirtyNodeAddedQSGNode
DirtyNodeRemovedQSGNode
DirtyOpacityQSGNode
DirtyPropagationMaskQSGNode
DirtyState typedefQSGNode
DirtyStateBit enum nameQSGNode
DirtySubtreeBlockedQSGNode
DirtyUsePreprocessQSGNode
firstChild() const constQSGNode
Flag enum nameQSGNode
Flags typedefQSGNode
flags() const constQSGNode
GeometryNodeTypeQSGNode
hide() overrideSkyItemvirtual
hideLabels() (defined in SkyItem)SkyItem
insertChildNodeAfter(QSGNode *node, QSGNode *after)QSGNode
insertChildNodeBefore(QSGNode *node, QSGNode *before)QSGNode
InternalReservedQSGNode
isSubtreeBlocked() const constQSGNodevirtual
IsVisitableNodeQSGNode
labelType()SkyIteminline
lastChild() const constQSGNode
markDirty(DirtyState bits)QSGNode
nextSibling() const constQSGNode
NodeType enum nameQSGNode
opacity() const constQSGOpacityNode
OpacityNodeTypeQSGNode
OwnedByParentQSGNode
OwnsGeometryQSGNode
OwnsMaterialQSGNode
OwnsOpaqueMaterialQSGNode
parent() const constQSGNode
prependChildNode(QSGNode *node)QSGNode
preprocess()QSGNodevirtual
previousSibling() const constQSGNode
QSGNode()QSGNode
QSGOpacityNode()QSGOpacityNode
removeAllChildNodes()QSGNode
removeChildNode(QSGNode *node)QSGNode
RenderNodeTypeQSGNode
rootNode()SkyIteminline
RootNodeTypeQSGNode
setFlag(Flag f, bool enabled)QSGNode
setFlags(Flags f, bool enabled)QSGNode
setOpacity(qreal opacity)QSGOpacityNode
show() overrideSkyItemvirtual
SkyItem(LabelsItem::label_t labelType, RootNode *rootNode=nullptr)SkyItemexplicit
SkyOpacityNode() (defined in SkyOpacityNode)SkyOpacityNode
TransformNodeTypeQSGNode
type() const constQSGNode
update()DeepSkyItemvirtual
updateDeepSkyNode(DSOIndexNode *node, bool drawObject, MeshIterator *region, bool drawImage=false)DeepSkyItem
UsePreprocessQSGNode
visible()SkyOpacityNode
~QSGNode()QSGNodevirtual
~QSGOpacityNode() overrideQSGOpacityNodevirtual
~SkyItem()SkyItemvirtual
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