DeepSkyNode-members

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DeepSkyNode Member List

This is the complete list of members for DeepSkyNode, including all inherited members.

addChildNode(QSGNode *node) (defined in SkyNode)SkyNode
appendChildNode(QSGNode *node)QSGNode
BasicNodeTypeQSGNode
changePos(QPointF pos) overrideDeepSkyNodevirtual
childAtIndex(int i) const constQSGNode
childCount() const constQSGNode
ClipNodeTypeQSGNode
DeepSkyNode(DeepSkyObject *skyObject, DSOSymbolNode *symbol, LabelsItem::label_t labelType, short trixel=-1)DeepSkyNode
DirtyForceUpdateQSGNode
DirtyGeometryQSGNode
DirtyMaterialQSGNode
DirtyMatrixQSGNode
DirtyNodeAddedQSGNode
DirtyNodeRemovedQSGNode
DirtyOpacityQSGNode
DirtyPropagationMaskQSGNode
DirtyState typedefQSGNode
DirtyStateBit enum nameQSGNode
DirtySubtreeBlockedQSGNode
DirtyUsePreprocessQSGNode
dsObject() (defined in DeepSkyNode)DeepSkyNodeinline
firstChild() const constQSGNode
Flag enum nameQSGNode
Flags typedefQSGNode
flags() const constQSGNode
GeometryNodeTypeQSGNode
hide() overrideDeepSkyNodevirtual
hideCount() (defined in SkyNode)SkyNodeinline
insertChildNodeAfter(QSGNode *node, QSGNode *after)QSGNode
insertChildNodeBefore(QSGNode *node, QSGNode *before)QSGNode
InternalReservedQSGNode
isSubtreeBlocked() const constQSGNodevirtual
IsVisitableNodeQSGNode
lastChild() const constQSGNode
m_drawLabel (defined in SkyNode)SkyNodeprotected
m_hideCount (defined in SkyNode)SkyNodeprotected
m_opacity (defined in SkyNode)SkyNode
m_skyObject (defined in SkyNode)SkyNodeprotected
map() constSkyNodeinline
markDirty(DirtyState bits)QSGNode
matrix() const constQSGTransformNode
nextSibling() const constQSGNode
NodeType enum nameQSGNode
OpacityNodeTypeQSGNode
OwnedByParentQSGNode
OwnsGeometryQSGNode
OwnsMaterialQSGNode
OwnsOpaqueMaterialQSGNode
parent() const constQSGNode
prependChildNode(QSGNode *node)QSGNode
preprocess()QSGNodevirtual
previousSibling() const constQSGNode
projector() (defined in SkyNode)SkyNodeinline
QSGNode()QSGNode
QSGTransformNode()QSGTransformNode
removeAllChildNodes()QSGNode
removeChildNode(QSGNode *node)QSGNode
RenderNodeTypeQSGNode
RootNodeTypeQSGNode
setColor(QColor color, TrixelNode *symbolTrixel)DeepSkyNode
setFlag(Flag f, bool enabled)QSGNode
setFlags(Flags f, bool enabled)QSGNode
setMatrix(const QMatrix4x4 &matrix)QSGTransformNode
show()SkyNodevirtual
SkyNode(SkyObject *skyObject)SkyNodeexplicit
SkyNode() (defined in SkyNode)SkyNode
skyObject() constSkyNodeinline
symbol() (defined in DeepSkyNode)DeepSkyNodeinline
TransformNodeTypeQSGNode
type() const constQSGNode
update(bool drawImage, bool drawLabel, QPointF pos=QPointF(-1, -1))DeepSkyNode
SkyNode::update()SkyNodeinlinevirtual
SkyNode::update(bool drawLabel)SkyNode
UsePreprocessQSGNode
visible()SkyNode
~DeepSkyNode()DeepSkyNodevirtual
~QSGNode()QSGNodevirtual
~QSGTransformNode() overrideQSGTransformNodevirtual
~SkyNode() (defined in SkyNode)SkyNodeinlinevirtual
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