SkyPolygonNode

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SkyPolygonNode Class Reference

#include <skypolygonnode.h>

Inheritance diagram for SkyPolygonNode:

Public Member Functions

 SkyPolygonNode (LineList *list)
 
virtual void hide () override
 
LineListlineList ()
 
void setColor (QColor color)
 
void update (bool forceClip=true)
 
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
 
void addChildNode (QSGNode *node)
 
virtual void changePos (QPointF pos)
 
int hideCount ()
 
SkyMapLitemap () const
 
const Projectorprojector ()
 
virtual void show ()
 
SkyObjectskyObject () const
 
virtual void update ()
 
void update (bool drawLabel)
 
bool visible ()
 
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
 
void setMatrix (const QMatrix4x4 &matrix)
 
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
 
QSGNodechildAtIndex (int i) const const
 
int childCount () const const
 
QSGNodefirstChild () const const
 
Flags flags () const const
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 
virtual bool isSubtreeBlocked () const const
 
QSGNodelastChild () const const
 
void markDirty (DirtyState bits)
 
QSGNodenextSibling () const const
 
QSGNodeparent () const const
 
void prependChildNode (QSGNode *node)
 
virtual void preprocess ()
 
QSGNodepreviousSibling () const const
 
void removeAllChildNodes ()
 
void removeChildNode (QSGNode *node)
 
void setFlag (Flag f, bool enabled)
 
void setFlags (Flags f, bool enabled)
 
NodeType type () const const
 

Additional Inherited Members

- Public Types inherited from QSGNode
typedef  DirtyState
 
enum  DirtyStateBit
 
enum  Flag
 
typedef  Flags
 
enum  NodeType
 
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
 
- Public Attributes inherited from QSGNode
 BasicNodeType
 
 ClipNodeType
 
 DirtyForceUpdate
 
 DirtyGeometry
 
 DirtyMaterial
 
 DirtyMatrix
 
 DirtyNodeAdded
 
 DirtyNodeRemoved
 
 DirtyOpacity
 
 DirtyPropagationMask
 
 DirtySubtreeBlocked
 
 DirtyUsePreprocess
 
 GeometryNodeType
 
 InternalReserved
 
 IsVisitableNode
 
 OpacityNodeType
 
 OwnedByParent
 
 OwnsGeometry
 
 OwnsMaterial
 
 OwnsOpaqueMaterial
 
 RenderNodeType
 
 RootNodeType
 
 TransformNodeType
 
 UsePreprocess
 
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
 
int m_hideCount { 0 }
 
SkyObjectm_skyObject { nullptr }
 

Detailed Description

A SkyNode derived class that represents polygon (either filled or non-filled) One of the applications of this class is drawing of Milky Way.

Author
Artem Fedoskin
Version
1.0

Definition at line 23 of file skypolygonnode.h.

Constructor & Destructor Documentation

◆ SkyPolygonNode()

SkyPolygonNode::SkyPolygonNode ( LineList * list)
explicit

Constructor.

Parameters
list- Used of lines that comprise polygon

Definition at line 12 of file skypolygonnode.cpp.

Member Function Documentation

◆ hide()

void SkyPolygonNode::hide ( )
overridevirtual

hides all child nodes (sets opacity of m_opacity to 0)

Reimplemented from SkyNode.

Definition at line 100 of file skypolygonnode.cpp.

◆ lineList()

LineList * SkyPolygonNode::lineList ( )
inline

Definition at line 39 of file skypolygonnode.h.

◆ setColor()

void SkyPolygonNode::setColor ( QColor color)

Definition at line 95 of file skypolygonnode.cpp.

◆ update()

void SkyPolygonNode::update ( bool forceClip = true)

Update position and visibility of this polygon.

Note
This is not an overridden function because it requires a parameter
Parameters
forceClip- true if a polygon should be clipped

Definition at line 17 of file skypolygonnode.cpp.


The documentation for this class was generated from the following files:
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