Kstars

ksearthshadow.h
1/*
2 SPDX-FileCopyrightText: 2018 Valentin Boettcher <valentin@boettcher.cf (do not hesitate to contact)>
3 matrix : @hiro98@tchncs.de
4
5 SPDX-License-Identifier: GPL-2.0-or-later
6*/
7
8#pragma once
9
10#include "ksplanetbase.h"
11
12class KSSun;
13class KSMoon;
14class KSPlanet;
15
16/**
17 * @class KSEarthShadow
18 * @short A class that manages the calculation of the
19 * earths shadow (in moon distance) as a 'virtual' skyobject.
20 * KSMoon is responsible for coordinating this object. While a
21 * rather unusual measure, this method ensures that unnecessary
22 * calculations are avoided.
23 *
24 * @author Valentin Boettcher
25 * @version 1.0
26 */
28{
29 public:
30 /**
31 * @param moon - an instance of KSMoon
32 * @param sun - an instance of KSSun
33 * @param earth - an instance of KSPlanet
34 * @note The three parameters must be supplied to avoid initialization order
35 * problems. This class may be generalized to any three bodies if it becomes
36 * necessary in the future.
37 * This class is relatively cheap, so it's save to create new instances instead
38 * of reusing an existing one.
39 */
40 KSEarthShadow(const KSMoon *moon, const KSSun *sun, const KSPlanet * earth);
41
42 /**
43 * @brief The ECLIPSE_TYPE enum describes the quality of an eclipse.
44 */
46 {
47 PARTIAL, FULL_PENUMBRA, FULL_UMBRA, NONE
48 };
49
50 /**
51 * @short The earths shadow on the moon appears only at new moon
52 * so calculating it on other occasions is rather pointless.
53 * @return whether to update the shadow or not
54 */
55 bool shouldUpdate();
56
57
58 /**
59 * @brief isInEclipse - a slim version of getEclipseType()
60 * @return Whether the earth shadow eclipses the moon.
61 */
62 bool isInEclipse();
63
64 /**
65 * @brief eclipse
66 * @return The eclipse type. @see KSEarthShadow::ECLIPSE_TYPE
67 */
68 ECLIPSE_TYPE getEclipseType();
69
70 bool findGeocentricPosition(const KSNumbers *, const KSPlanetBase * Earth = nullptr) override;
71
72 /**
73 * @short Update the Coordinates of the shadow.
74 * In truth it finds the sun and calls KSEarthShadow::updateCoords(const KSSun *)
75 */
76 void updateCoords(const KSNumbers *num, bool includePlanets = true, const CachingDms *lat = nullptr,
77 const CachingDms *LST = nullptr, bool forceRecompute = false) override;
78
79 /**
80 * @short Update the RA/DEC of the shadow.
81 */
82 void updateCoords();
83
84 /**
85 * @short Updates umbra and penumbra radius from the positions of the three bodies.
86 */
88
89 /**
90 * @return The angular radius of the umbra.
91 */
92 double getUmbraAngSize() const
93 {
94 return m_umbra_ang;
95 }
96
97 /**
98 * @return The angular radius of the penumbra.
99 */
100 double getPenumbraAngSize() const
101 {
102 return m_penumbra_ang;
103 }
104
105 /**
106 * @brief angSize
107 * @return the angular size (penumbra) in arc minutes
108 */
109 double findAngularSize() final override
110 {
112 return m_penumbra_ang;
113 }
114
115 // Some Compatibility Nonsense
116 void findMagnitude(const KSNumbers *) override {} // Empty
117 bool loadData() override
118 {
119 return true;
120 }
121 void findPhase() override {}
122
123 private:
124 double m_umbra_ang { 0 }; // Radius!
125 double m_penumbra_ang { 0 }; // Radius!
126
127 const KSSun* m_sun { nullptr };
128 const KSMoon* m_moon { nullptr };
129 const KSPlanet* m_earth { nullptr };
130
131 void findSun();
132 void findMoon();
133 void findEarth();
134};
a dms subclass that caches its sine and cosine values every time the angle is changed.
Definition cachingdms.h:19
A class that manages the calculation of the earths shadow (in moon distance) as a 'virtual' skyobject...
void findMagnitude(const KSNumbers *) override
Computes the visual magnitude for the major planets.
void updateCoords()
Update the RA/DEC of the shadow.
void findPhase() override
Determine the phase of the planet.
bool findGeocentricPosition(const KSNumbers *, const KSPlanetBase *Earth=nullptr) override
find the object's current geocentric equatorial coordinates (RA and Dec) This function is pure virtua...
bool shouldUpdate()
The earths shadow on the moon appears only at new moon so calculating it on other occasions is rather...
double getPenumbraAngSize() const
ECLIPSE_TYPE getEclipseType()
eclipse
KSEarthShadow(const KSMoon *moon, const KSSun *sun, const KSPlanet *earth)
bool isInEclipse()
isInEclipse - a slim version of getEclipseType()
double findAngularSize() final override
angSize
ECLIPSE_TYPE
The ECLIPSE_TYPE enum describes the quality of an eclipse.
double getUmbraAngSize() const
void calculateShadowRadius()
Updates umbra and penumbra radius from the positions of the three bodies.
Provides necessary information about the Moon.
Definition ksmoon.h:26
There are several time-dependent values used in position calculations, that are not specific to an ob...
Definition ksnumbers.h:43
A subclass of TrailObject that provides additional information needed for most solar system objects.
A subclass of KSPlanetBase for seven of the major planets in the solar system (Earth and Pluto have t...
Definition ksplanet.h:33
Child class of KSPlanetBase; encapsulates information about the Sun.
Definition kssun.h:24
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