KGamePropertyBase-members

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KGamePropertyBase Member List

This is the complete list of members for KGamePropertyBase, including all inherited members.

CmdAppend enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdAt enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdClear enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdFill enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdInsert enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdLock enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdRemove enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdResize enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdSort enum value (defined in KGamePropertyBase)KGamePropertyBase
command(QDataStream &stream, int msgid, bool isSender=false)KGamePropertyBasevirtual
emitSignal()KGamePropertyBaseprotected
id() constKGamePropertyBaseinline
IdAsyncInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdAutomatic enum value (defined in KGamePropertyBase)KGamePropertyBase
IdCommand enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGameStatus enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGrabInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGroup enum value (defined in KGamePropertyBase)KGamePropertyBase
IdMaxPlayer enum value (defined in KGamePropertyBase)KGamePropertyBase
IdMinPlayer enum value (defined in KGamePropertyBase)KGamePropertyBase
IdName enum value (defined in KGamePropertyBase)KGamePropertyBase
IdReleaseInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdTurn enum value (defined in KGamePropertyBase)KGamePropertyBase
IdUser enum value (defined in KGamePropertyBase)KGamePropertyBase
IdUserId enum value (defined in KGamePropertyBase)KGamePropertyBase
isDirty() constKGamePropertyBaseinline
isEmittingSignal() constKGamePropertyBaseinline
isLocked() constKGamePropertyBaseinline
isOptimized() constKGamePropertyBaseinline
KGamePropertyBase(int id, KGamePropertyHandler *owner)KGamePropertyBase
KGamePropertyBase(int id, KGame *parent) (defined in KGamePropertyBase)KGamePropertyBase
KGamePropertyBase(int id, KPlayer *parent) (defined in KGamePropertyBase)KGamePropertyBase
KGamePropertyBase()KGamePropertyBase
load(QDataStream &s)=0KGamePropertyBasepure virtual
lock()KGamePropertyBase
mFlags (defined in KGamePropertyBase)KGamePropertyBaseprotected
mOwner (defined in KGamePropertyBase)KGamePropertyBaseprotected
policy() constKGamePropertyBaseinline
PolicyClean enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyDirty enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyLocal enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyUndefined enum value (defined in KGamePropertyBase)KGamePropertyBase
PropertyCommandIds enum nameKGamePropertyBase
PropertyDataIds enum name (defined in KGamePropertyBase)KGamePropertyBase
PropertyPolicy enum nameKGamePropertyBase
registerData(int id, KGamePropertyHandler *owner, PropertyPolicy p, const QString &name=QString())KGamePropertyBase
registerData(int id, KGamePropertyHandler *owner, const QString &name=QString())KGamePropertyBase
registerData(int id, KGame *owner, const QString &name=QString())KGamePropertyBase
registerData(int id, KPlayer *owner, const QString &name=QString())KGamePropertyBase
registerData(KGamePropertyHandler *owner, PropertyPolicy p=PolicyUndefined, const QString &name=QString())KGamePropertyBase
save(QDataStream &s)=0KGamePropertyBasepure virtual
sendProperty()KGamePropertyBaseprotected
sendProperty(const QByteArray &b)KGamePropertyBaseprotected
setDirty(bool d)KGamePropertyBaseinlineprotected
setEmittingSignal(bool p)KGamePropertyBaseinline
setLock(bool l)KGamePropertyBaseprotected
setOptimized(bool p)KGamePropertyBaseinline
setPolicy(PropertyPolicy p)KGamePropertyBaseinline
typeinfo()KGamePropertyBaseinlinevirtual
unlock(bool force=false)KGamePropertyBase
unregisterData() (defined in KGamePropertyBase)KGamePropertyBase
~KGamePropertyBase() (defined in KGamePropertyBase)KGamePropertyBasevirtual
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