KGamePropertyBase-members
KGamePropertyBase Member List
This is the complete list of members for KGamePropertyBase, including all inherited members.
CmdAppend enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdAt enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdClear enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdFill enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdInsert enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdLock enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdRemove enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdResize enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
CmdSort enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
command(QDataStream &stream, int msgid, bool isSender=false) | KGamePropertyBase | virtual |
emitSignal() | KGamePropertyBase | protected |
id() const | KGamePropertyBase | inline |
IdAsyncInput enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdAutomatic enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdCommand enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdGameStatus enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdGrabInput enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdGroup enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdMaxPlayer enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdMinPlayer enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdName enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdReleaseInput enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdTurn enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdUser enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
IdUserId enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
isDirty() const | KGamePropertyBase | inline |
isEmittingSignal() const | KGamePropertyBase | inline |
isLocked() const | KGamePropertyBase | inline |
isOptimized() const | KGamePropertyBase | inline |
KGamePropertyBase(int id, KGamePropertyHandler *owner) | KGamePropertyBase | |
KGamePropertyBase(int id, KGame *parent) (defined in KGamePropertyBase) | KGamePropertyBase | |
KGamePropertyBase(int id, KPlayer *parent) (defined in KGamePropertyBase) | KGamePropertyBase | |
KGamePropertyBase() | KGamePropertyBase | |
load(QDataStream &s)=0 | KGamePropertyBase | pure virtual |
lock() | KGamePropertyBase | |
mFlags (defined in KGamePropertyBase) | KGamePropertyBase | protected |
mOwner (defined in KGamePropertyBase) | KGamePropertyBase | protected |
policy() const | KGamePropertyBase | inline |
PolicyClean enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
PolicyDirty enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
PolicyLocal enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
PolicyUndefined enum value (defined in KGamePropertyBase) | KGamePropertyBase | |
PropertyCommandIds enum name | KGamePropertyBase | |
PropertyDataIds enum name (defined in KGamePropertyBase) | KGamePropertyBase | |
PropertyPolicy enum name | KGamePropertyBase | |
registerData(int id, KGamePropertyHandler *owner, PropertyPolicy p, const QString &name=QString()) | KGamePropertyBase | |
registerData(int id, KGamePropertyHandler *owner, const QString &name=QString()) | KGamePropertyBase | |
registerData(int id, KGame *owner, const QString &name=QString()) | KGamePropertyBase | |
registerData(int id, KPlayer *owner, const QString &name=QString()) | KGamePropertyBase | |
registerData(KGamePropertyHandler *owner, PropertyPolicy p=PolicyUndefined, const QString &name=QString()) | KGamePropertyBase | |
save(QDataStream &s)=0 | KGamePropertyBase | pure virtual |
sendProperty() | KGamePropertyBase | protected |
sendProperty(const QByteArray &b) | KGamePropertyBase | protected |
setDirty(bool d) | KGamePropertyBase | inlineprotected |
setEmittingSignal(bool p) | KGamePropertyBase | inline |
setLock(bool l) | KGamePropertyBase | protected |
setOptimized(bool p) | KGamePropertyBase | inline |
setPolicy(PropertyPolicy p) | KGamePropertyBase | inline |
typeinfo() | KGamePropertyBase | inlinevirtual |
unlock(bool force=false) | KGamePropertyBase | |
unregisterData() (defined in KGamePropertyBase) | KGamePropertyBase | |
~KGamePropertyBase() (defined in KGamePropertyBase) | KGamePropertyBase | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Sat Dec 21 2024 16:59:04 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Sat Dec 21 2024 16:59:04 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.