KGameSvgDocument-members

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KGameSvgDocument Member List

This is the complete list of members for KGameSvgDocument, including all inherited members.

appendChild(const QDomNode &newChild)QDomNode
ApplyToCurrentMatrix enum valueKGameSvgDocument
AttributeNodeQDomNode
attributes() const constQDomNode
BaseNodeQDomNode
CDATASectionNodeQDomNode
CharacterDataNodeQDomNode
childNodes() const constQDomNode
clear()QDomNode
cloneNode(bool deep) const constQDomNode
columnNumber() const constQDomNode
CommentNodeQDomNode
createAttribute(const QString &name)QDomDocument
createAttributeNS(const QString &nsURI, const QString &qName)QDomDocument
createCDATASection(const QString &value)QDomDocument
createComment(const QString &value)QDomDocument
createDocumentFragment()QDomDocument
createElement(const QString &tagName)QDomDocument
createElementNS(const QString &nsURI, const QString &qName)QDomDocument
createEntityReference(const QString &name)QDomDocument
createProcessingInstruction(const QString &target, const QString &data)QDomDocument
createTextNode(const QString &value)QDomDocument
currentNode() constKGameSvgDocument
def() constKGameSvgDocument
DefaultQDomDocument
defs() constKGameSvgDocument
doctype() const constQDomDocument
documentElement() const constQDomDocument
DocumentFragmentNodeQDomNode
DocumentNodeQDomNode
DocumentTypeNodeQDomNode
elementById(const QString &attributeValue)KGameSvgDocument
elementByUniqueAttributeValue(const QString &attributeName, const QString &attributeValue)KGameSvgDocument
ElementNodeQDomNode
elementsByTagName(const QString &tagname) const constQDomDocument
elementsByTagNameNS(const QString &nsURI, const QString &localName)QDomDocument
EncodingFromDocumentQDomNode
EncodingFromTextStreamQDomNode
EncodingPolicy enum nameQDomNode
EntityNodeQDomNode
EntityReferenceNodeQDomNode
firstChild() const constQDomNode
firstChildElement(const QString &tagName, const QString &namespaceURI) const constQDomNode
hasAttributes() const constQDomNode
hasChildNodes() const constQDomNode
implementation() const constQDomDocument
importNode(const QDomNode &importedNode, bool deep)QDomDocument
insertAfter(const QDomNode &newChild, const QDomNode &refChild)QDomNode
insertBefore(const QDomNode &newChild, const QDomNode &refChild)QDomNode
isAttr() const constQDomNode
isCDATASection() const constQDomNode
isCharacterData() const constQDomNode
isComment() const constQDomNode
isDocument() const constQDomNode
isDocumentFragment() const constQDomNode
isDocumentType() const constQDomNode
isElement() const constQDomNode
isEntity() const constQDomNode
isEntityReference() const constQDomNode
isNotation() const constQDomNode
isNull() const constQDomNode
isProcessingInstruction() const constQDomNode
isSupported(const QString &feature, const QString &version) const constQDomNode
isText() const constQDomNode
KGameSvgDocument()KGameSvgDocumentexplicit
KGameSvgDocument(const KGameSvgDocument &doc)KGameSvgDocument
lastChild() const constQDomNode
lastChildElement(const QString &tagName, const QString &namespaceURI) const constQDomNode
linearGradients() constKGameSvgDocument
lineNumber() const constQDomNode
load()KGameSvgDocument
load(const QString &svgFilename)KGameSvgDocument
localName() const constQDomNode
MatrixOption enum nameKGameSvgDocument
MatrixOptions typedefKGameSvgDocument
namedItem(const QString &name) const constQDomNode
namespaceURI() const constQDomNode
nextSibling() const constQDomNode
nextSiblingElement(const QString &tagName, const QString &namespaceURI) const constQDomNode
nodeName() const constQDomNode
nodeToByteArray() constKGameSvgDocument
nodeToSvg() constKGameSvgDocument
NodeType enum nameQDomNode
nodeType() const constQDomDocument
nodeValue() const constQDomNode
normalize()QDomNode
NotationNodeQDomNode
operator!=(const QDomNode &n) const constQDomNode
operator<<(QTextStream &str, const QDomNode &node)QDomNode
operator=(const KGameSvgDocument &doc)KGameSvgDocument
QDomDocument::operator=(const QDomDocument &x)QDomDocument
QDomNode::operator=(const QDomNode &n)QDomNode
operator==(const QDomNode &n) const constQDomNode
ownerDocument() const constQDomNode
parentNode() const constQDomNode
ParseOption enum nameQDomDocument
ParseOptions typedefQDomDocument
patterns() constKGameSvgDocument
prefix() const constQDomNode
PreserveSpacingOnlyNodesQDomDocument
previousSibling() const constQDomNode
previousSiblingElement(const QString &tagName, const QString &namespaceURI) const constQDomNode
ProcessingInstructionNodeQDomNode
QDomDocument()QDomDocument
QDomDocument(const QDomDocument &x)QDomDocument
QDomDocument(const QDomDocumentType &doctype)QDomDocument
QDomDocument(const QString &name)QDomDocument
QDomNode()QDomNode
QDomNode(const QDomNode &n)QDomNode
radialGradients() constKGameSvgDocument
removeChild(const QDomNode &oldChild)QDomNode
replaceChild(const QDomNode &newChild, const QDomNode &oldChild)QDomNode
ReplaceCurrentMatrix enum valueKGameSvgDocument
rotate(double degrees, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
save(QTextStream &stream, int indent, EncodingPolicy encodingPolicy) const constQDomNode
scale(double xFactor, double yFactor, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
setContent(QAnyStringView text, ParseOptions options)QDomDocument
setContent(QIODevice *device, ParseOptions options)QDomDocument
setContent(QXmlStreamReader *reader, ParseOptions options)QDomDocument
setContent(const QByteArray &data, ParseOptions options)QDomDocument
setContent(QIODevice *dev, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(QIODevice *dev, bool namespaceProcessing, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(QXmlStreamReader *reader, bool namespaceProcessing, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(const QByteArray &buffer, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(const QByteArray &data, bool namespaceProcessing, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(const QString &text, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setContent(const QString &text, bool namespaceProcessing, QString *errorMsg, int *errorLine, int *errorColumn)QDomDocument
setCurrentNode(const QDomNode &node)KGameSvgDocument
setNodeValue(const QString &v)QDomNode
setPrefix(const QString &pre)QDomNode
setStyle(const QString &styleAttribute)KGameSvgDocument
setStyleProperties(const QHash< QString, QString > &_styleProperties, const StylePropertySortOptions &options=Unsorted)KGameSvgDocument
setStyleProperty(const QString &propertyName, const QString &propertyValue)KGameSvgDocument
setSvgFilename(const QString &svgFilename)KGameSvgDocument
setTransform(const QString &transformAttribute)KGameSvgDocument
setTransformMatrix(QTransform &matrix, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
shear(double xRadians, double yRadians, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
skew(double xDegrees, double yDegrees, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
style() constKGameSvgDocument
styleProperties() constKGameSvgDocument
styleProperty(const QString &propertyName) constKGameSvgDocument
StylePropertySortOption enum nameKGameSvgDocument
StylePropertySortOptions typedefKGameSvgDocument
svgFilename() constKGameSvgDocument
TextNodeQDomNode
toAttr() const constQDomNode
toByteArray(int indent) const constQDomDocument
toCDATASection() const constQDomNode
toCharacterData() const constQDomNode
toComment() const constQDomNode
toDocument() const constQDomNode
toDocumentFragment() const constQDomNode
toDocumentType() const constQDomNode
toElement() const constQDomNode
toEntity() const constQDomNode
toEntityReference() const constQDomNode
toNotation() const constQDomNode
toProcessingInstruction() const constQDomNode
toString(int indent) const constQDomDocument
toText() const constQDomNode
transform() constKGameSvgDocument
transformMatrix() constKGameSvgDocument
translate(int xPixels, int yPixels, MatrixOptions options=ApplyToCurrentMatrix)KGameSvgDocument
Unsorted enum valueKGameSvgDocument
UseInkscapeOrder enum valueKGameSvgDocument
UseNamespaceProcessingQDomDocument
~KGameSvgDocument()KGameSvgDocumentvirtual
~QDomDocument()QDomDocument
~QDomNode()QDomNode
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