ShadowedRectangleMaterial

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#include <shadowedrectanglematerial.h>

Inheritance diagram for ShadowedRectangleMaterial:

Public Types

enum class  ShaderType { Standard , LowPower }
 
- Public Types inherited from QSGMaterial
enum  Flag
 
typedef  Flags
 

Public Member Functions

int compare (const QSGMaterial *other) const override
 
QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode) const override
 
QSGMaterialTypetype () const override
 
- Public Member Functions inherited from QSGMaterial
QSGMaterial::Flags flags () const const
 
void setFlag (Flags flags, bool on)
 

Public Attributes

QVector2D aspect = QVector2D{1.0, 1.0}
 
QColor color = Qt::white
 
QVector2D offset
 
QVector4D radius = QVector4D{0.0, 0.0, 0.0, 0.0}
 
ShaderType shaderType = ShaderType::Standard
 
QColor shadowColor = Qt::black
 
float size = 0.0
 
- Public Attributes inherited from QSGMaterial
 Blending
 
 CustomCompileStep
 
 NoBatching
 
 RequiresDeterminant
 
 RequiresFullMatrix
 
 RequiresFullMatrixExceptTranslate
 

Static Public Attributes

static QSGMaterialType staticType
 

Detailed Description

A material rendering a rectangle with a shadow.

This material uses a distance field shader to render a rectangle with a shadow below it, optionally with rounded corners.

Definition at line 19 of file shadowedrectanglematerial.h.

Member Enumeration Documentation

◆ ShaderType

enum class ShadowedRectangleMaterial::ShaderType
strong

Definition at line 22 of file shadowedrectanglematerial.h.

Constructor & Destructor Documentation

◆ ShadowedRectangleMaterial()

ShadowedRectangleMaterial::ShadowedRectangleMaterial ( )

Definition at line 13 of file shadowedrectanglematerial.cpp.

Member Function Documentation

◆ compare()

int ShadowedRectangleMaterial::compare ( const QSGMaterial * other) const
overridevirtual

Reimplemented from QSGMaterial.

Definition at line 28 of file shadowedrectanglematerial.cpp.

◆ createShader()

QSGMaterialShader * ShadowedRectangleMaterial::createShader ( QSGRendererInterface::RenderMode ) const
overridevirtual

Implements QSGMaterial.

Definition at line 18 of file shadowedrectanglematerial.cpp.

◆ type()

QSGMaterialType * ShadowedRectangleMaterial::type ( ) const
overridevirtual

Implements QSGMaterial.

Definition at line 23 of file shadowedrectanglematerial.cpp.

Member Data Documentation

◆ aspect

QVector2D ShadowedRectangleMaterial::aspect = QVector2D{1.0, 1.0}

Definition at line 33 of file shadowedrectanglematerial.h.

◆ color

QColor ShadowedRectangleMaterial::color = Qt::white

Definition at line 36 of file shadowedrectanglematerial.h.

◆ offset

QVector2D ShadowedRectangleMaterial::offset

Definition at line 38 of file shadowedrectanglematerial.h.

◆ radius

QVector4D ShadowedRectangleMaterial::radius = QVector4D{0.0, 0.0, 0.0, 0.0}

Definition at line 35 of file shadowedrectanglematerial.h.

◆ shaderType

ShaderType ShadowedRectangleMaterial::shaderType = ShaderType::Standard

Definition at line 39 of file shadowedrectanglematerial.h.

◆ shadowColor

QColor ShadowedRectangleMaterial::shadowColor = Qt::black

Definition at line 37 of file shadowedrectanglematerial.h.

◆ size

float ShadowedRectangleMaterial::size = 0.0

Definition at line 34 of file shadowedrectanglematerial.h.

◆ staticType

QSGMaterialType ShadowedRectangleMaterial::staticType
static

Definition at line 41 of file shadowedrectanglematerial.h.


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