Kirigami2
shadowedrectanglematerial.h
49 bool updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
RenderMode
white
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Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri Feb 14 2025 11:56:43 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
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