ShadowedTextureMaterial

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#include <shadowedtexturematerial.h>

Inheritance diagram for ShadowedTextureMaterial:

Public Member Functions

int compare (const QSGMaterial *other) const override
 
QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode) const override
 
QSGMaterialTypetype () const override
 
- Public Member Functions inherited from ShadowedRectangleMaterial
- Public Member Functions inherited from QSGMaterial
QSGMaterial::Flags flags () const const
 
void setFlag (Flags flags, bool on)
 

Public Attributes

QSGTexturetextureSource = nullptr
 
- Public Attributes inherited from ShadowedRectangleMaterial
QVector2D aspect = QVector2D{1.0, 1.0}
 
QColor color = Qt::white
 
QVector2D offset
 
QVector4D radius = QVector4D{0.0, 0.0, 0.0, 0.0}
 
ShaderType shaderType = ShaderType::Standard
 
QColor shadowColor = Qt::black
 
float size = 0.0
 
- Public Attributes inherited from QSGMaterial
 Blending
 
 CustomCompileStep
 
 NoBatching
 
 RequiresDeterminant
 
 RequiresFullMatrix
 
 RequiresFullMatrixExceptTranslate
 

Static Public Attributes

static QSGMaterialType staticType
 
- Static Public Attributes inherited from ShadowedRectangleMaterial
static QSGMaterialType staticType
 

Additional Inherited Members

- Public Types inherited from ShadowedRectangleMaterial
enum class  ShaderType { Standard , LowPower }
 
- Public Types inherited from QSGMaterial
enum  Flag
 
typedef  Flags
 

Detailed Description

A material rendering a rectangle with a shadow.

This material uses a distance field shader to render a rectangle with a shadow below it, optionally with rounded corners.

Definition at line 19 of file shadowedtexturematerial.h.

Constructor & Destructor Documentation

◆ ShadowedTextureMaterial()

ShadowedTextureMaterial::ShadowedTextureMaterial ( )

Definition at line 13 of file shadowedtexturematerial.cpp.

Member Function Documentation

◆ compare()

int ShadowedTextureMaterial::compare ( const QSGMaterial * other) const
overridevirtual

Reimplemented from ShadowedRectangleMaterial.

Definition at line 29 of file shadowedtexturematerial.cpp.

◆ createShader()

QSGMaterialShader * ShadowedTextureMaterial::createShader ( QSGRendererInterface::RenderMode ) const
overridevirtual

Reimplemented from ShadowedRectangleMaterial.

Definition at line 19 of file shadowedtexturematerial.cpp.

◆ type()

QSGMaterialType * ShadowedTextureMaterial::type ( ) const
overridevirtual

Reimplemented from ShadowedRectangleMaterial.

Definition at line 24 of file shadowedtexturematerial.cpp.

Member Data Documentation

◆ staticType

QSGMaterialType ShadowedTextureMaterial::staticType
static

Definition at line 30 of file shadowedtexturematerial.h.

◆ textureSource

QSGTexture* ShadowedTextureMaterial::textureSource = nullptr

Definition at line 28 of file shadowedtexturematerial.h.


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