Akonadi::AgentThread-members

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Akonadi::AgentThread Member List

This is the complete list of members for Akonadi::AgentThread, including all inherited members.

AgentThread(const QString &identifier, QObject *factory, QObject *parent=nullptr)Akonadi::AgentThread
bindableObjectName()QObject
blockSignals(bool block)QObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() const constQObject
configure(qlonglong windowId)Akonadi::AgentThread
connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const constQObject
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
create(Function &&f, Args &&... args)QThreadstatic
currentThread()QThreadstatic
currentThreadId()QThreadstatic
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QMetaObject::Connection &connection)QObjectstatic
disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *receiver, const char *method) const constQObject
disconnect(const char *signal, const QObject *receiver, const char *method) const constQObject
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
dumpObjectInfo() const constQObject
dumpObjectTree() const constQObject
dynamicPropertyNames() const constQObject
event(QEvent *event) overrideQThreadvirtual
eventDispatcher() const constQThread
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
exec()QThreadprotected
exit(int returnCode)QThread
findChild(const QString &name, Qt::FindChildOptions options) const constQObject
findChildren(Qt::FindChildOptions options) const constQObject
findChildren(const QRegularExpression &re, Qt::FindChildOptions options) const constQObject
findChildren(const QString &name, Qt::FindChildOptions options) const constQObject
finished()QThread
HighestPriorityQThread
HighPriorityQThread
idealThreadCount()QThreadstatic
IdlePriorityQThread
InheritPriorityQThread
inherits(const char *className) const constQObject
installEventFilter(QObject *filterObj)QObject
isFinished() const constQThread
isInterruptionRequested() const constQThread
isQuickItemType() const constQObject
isRunning() const constQThread
isSignalConnected(const QMetaMethod &signal) const constQObjectprotected
isWidgetType() const constQObject
isWindowType() const constQObject
killTimer(int id)QObject
loopLevel() const constQThread
LowestPriorityQThread
LowPriorityQThread
metaObject() const constQObjectvirtual
moveToThread(QThread *targetThread)QObject
msleep(unsigned long msecs)QThreadstatic
NormalPriorityQThread
objectNameQObject
objectName() const constQObject
objectNameChanged(const QString &objectName)QObject
parent() const constQObject
Priority enum nameQThread
priority() const constQThread
property(const char *name) const constQObject
Q_CLASSINFO(Name, Value)QObject
Q_EMITQ_EMITQObject
Q_ENUM(...)QObject
Q_ENUM_NS(...)QObject
Q_ENUMS(...)QObject
Q_FLAG(...)QObject
Q_FLAG_NS(...)QObject
Q_FLAGS(...)QObject
Q_GADGETQ_GADGETQObject
Q_GADGET_EXPORT(EXPORT_MACRO)QObject
Q_INTERFACES(...)QObject
Q_INVOKABLEQ_INVOKABLEQObject
Q_MOC_INCLUDEQ_MOC_INCLUDEQObject
Q_NAMESPACEQ_NAMESPACEQObject
Q_NAMESPACE_EXPORT(EXPORT_MACRO)QObject
Q_OBJECTQ_OBJECTQObject
Q_PROPERTY(...)QObject
Q_REVISIONQ_REVISIONQObject
Q_SET_OBJECT_NAME(Object)QObject
Q_SIGNALQ_SIGNALQObject
Q_SIGNALSQ_SIGNALSQObject
Q_SLOTQ_SLOTQObject
Q_SLOTSQ_SLOTSQObject
QObject(QObject *parent)QObject
qobject_cast(QObject *object)QObject
qobject_cast(const QObject *object)QObject
QObjectList typedefQObject
QT_NO_NARROWING_CONVERSIONS_IN_CONNECTQT_NO_NARROWING_CONVERSIONS_IN_CONNECTQObject
QThread(QObject *parent)QThread
quit()QThread
receivers(const char *signal) const constQObjectprotected
removeEventFilter(QObject *obj)QObject
requestInterruption()QThread
run() override (defined in Akonadi::AgentThread)Akonadi::AgentThreadprotectedvirtual
sender() const constQObjectprotected
senderSignalIndex() const constQObjectprotected
setEventDispatcher(QAbstractEventDispatcher *eventDispatcher)QThread
setObjectName(QAnyStringView name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setPriority(Priority priority)QThread
setProperty(const char *name, QVariant &&value)QObject
setProperty(const char *name, const QVariant &value)QObject
setStackSize(uint stackSize)QThread
setTerminationEnabled(bool enabled)QThreadprotectedstatic
signalsBlocked() const constQObject
sleep(std::chrono::nanoseconds nsecs)QThreadstatic
sleep(unsigned long secs)QThreadstatic
stackSize() const constQThread
start(Priority priority)QThread
started()QThread
startTimer(int interval, Qt::TimerType timerType)QObject
startTimer(std::chrono::milliseconds interval, Qt::TimerType timerType)QObject
terminate()QThread
thread() const constQObject
TimeCriticalPriorityQThread
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
usleep(unsigned long usecs)QThreadstatic
wait(QDeadlineTimer deadline)QThread
wait(unsigned long time)QThread
yieldCurrentThread()QThreadstatic
~QObject()QObjectvirtual
~QThread()QThreadvirtual
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