KOSMIndoorMap
scenegraphitem.h
64 /** See MapCSS spec: "Within a layer, first all fills are rendered, then all casings, then all strokes, then all icons and labels." .*/
QRectF boundingRect(const View *view) const override
Bounding box of this item in scene coordinates.
Definition scenegraphitem.cpp:92
uint8_t renderPhases() const override
Returns in which phase this item needs to be rendered (can be multiple).
Definition scenegraphitem.cpp:84
Multi-polygon item, used for polygons with "holes" in them.
Definition scenegraphitem.h:135
QRectF boundingRect(const View *view) const override
Bounding box of this item in scene coordinates.
Definition scenegraphitem.cpp:78
uint8_t renderPhases() const override
Returns in which phase this item needs to be rendered (can be multiple).
Definition scenegraphitem.cpp:59
bool useCasingFillMode() const
Render like lines, ie casing and filling in the stroke phase, rather than the default.
Definition scenegraphitem.cpp:68
QRectF boundingRect(const View *view) const override
Bounding box of this item in scene coordinates.
Definition scenegraphitem.cpp:73
uint8_t renderPhases() const override
Returns in which phase this item needs to be rendered (can be multiple).
Definition scenegraphitem.cpp:28
QRectF boundingRect(const View *view) const override
Bounding box of this item in scene coordinates.
Definition scenegraphitem.cpp:33
Payload base class for scene graph items.
Definition scenegraphitem.h:60
virtual uint8_t renderPhases() const =0
Returns in which phase this item needs to be rendered (can be multiple).
bool inSceneSpace() const
Is this item drawn in scene coordinates (as oposed to HUD coordinates)?
Definition scenegraphitem.cpp:17
RenderPhase
See MapCSS spec: "Within a layer, first all fills are rendered, then all casings, then all strokes,...
Definition scenegraphitem.h:65
bool inHUDSpace() const
Is this item drawn in HUD coordinates (as oposed to scene coordinates)?
Definition scenegraphitem.cpp:22
virtual QRectF boundingRect(const View *view) const =0
Bounding box of this item in scene coordinates.
Scene graph item description and handle for its content.
Definition scenegraphitem.h:45
OSM-based multi-floor indoor maps for buildings.
Definition locationqueryoverlayproxymodel.h:20
NoBrush
transparent
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Mon Nov 18 2024 12:17:55 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Mon Nov 18 2024 12:17:55 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.