ConstellationArtItem
#include <constellationartitem.h>
Public Member Functions | |
ConstellationArtItem (ConstellationArtComponent *artComp, RootNode *rootNode=nullptr) | |
void | deleteNodes () |
void | loadNodes () |
void | update () override |
Public Member Functions inherited from SkyItem | |
SkyItem (LabelsItem::label_t labelType, RootNode *rootNode=nullptr) | |
virtual | ~SkyItem () |
virtual void | hide () override |
void | hideLabels () |
LabelsItem::label_t | labelType () |
RootNode * | rootNode () |
virtual void | show () override |
Public Member Functions inherited from SkyOpacityNode | |
bool | visible () |
Public Member Functions inherited from QSGOpacityNode | |
qreal | opacity () const const |
void | setOpacity (qreal opacity) |
Public Member Functions inherited from QSGNode | |
void | appendChildNode (QSGNode *node) |
QSGNode * | childAtIndex (int i) const const |
int | childCount () const const |
QSGNode * | firstChild () const const |
Flags | flags () const const |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
virtual bool | isSubtreeBlocked () const const |
QSGNode * | lastChild () const const |
void | markDirty (DirtyState bits) |
QSGNode * | nextSibling () const const |
QSGNode * | parent () const const |
void | prependChildNode (QSGNode *node) |
virtual void | preprocess () |
QSGNode * | previousSibling () const const |
void | removeAllChildNodes () |
void | removeChildNode (QSGNode *node) |
void | setFlag (Flag f, bool enabled) |
void | setFlags (Flags f, bool enabled) |
NodeType | type () const const |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
typedef | DirtyState |
enum | DirtyStateBit |
enum | Flag |
typedef | Flags |
enum | NodeType |
Public Attributes inherited from QSGNode | |
BasicNodeType | |
ClipNodeType | |
DirtyForceUpdate | |
DirtyGeometry | |
DirtyMaterial | |
DirtyMatrix | |
DirtyNodeAdded | |
DirtyNodeRemoved | |
DirtyOpacity | |
DirtyPropagationMask | |
DirtySubtreeBlocked | |
DirtyUsePreprocess | |
GeometryNodeType | |
InternalReserved | |
IsVisitableNode | |
OpacityNodeType | |
OwnedByParent | |
OwnsGeometry | |
OwnsMaterial | |
OwnsOpaqueMaterial | |
RenderNodeType | |
RootNodeType | |
TransformNodeType | |
UsePreprocess | |
Detailed Description
This class handles constellation art in SkyMapLite.
Each constellation image is represented by ConstellationArtNode.
- See also
- ConstellationArtNode
- Version
- 1.0
Definition at line 22 of file constellationartitem.h.
Constructor & Destructor Documentation
◆ ConstellationArtItem()
|
explicit |
- Parameters
-
artComp - pointer to ConstellationArtComponent instance, that handles constellation art data rootNode - pointer to the root node
Definition at line 13 of file constellationartitem.cpp.
Member Function Documentation
◆ deleteNodes()
void ConstellationArtItem::deleteNodes | ( | ) |
deleteNodes deletes constellation art data and ConstellationArtNodes
Definition at line 19 of file constellationartitem.cpp.
◆ loadNodes()
void ConstellationArtItem::loadNodes | ( | ) |
loadNodes loads constellation art data and creates ConstellationArtNodes
Definition at line 32 of file constellationartitem.cpp.
◆ update()
|
overridevirtual |
calls update() of all child ConstellationArtNodes if constellation art is on.
Otherwise calls deleteNodes().
Implements SkyItem.
Definition at line 46 of file constellationartitem.cpp.
The documentation for this class was generated from the following files:
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