KGameMouseIO
#include <KGame/KGameIO>
Signals | |
void | signalMouseEvent (KGameIO *io, QDataStream &stream, QMouseEvent *m, bool *eatevent) |
Signals inherited from KGameIO | |
void | signalPrepareTurn (QDataStream &stream, bool turn, KGameIO *io, bool *send) |
Public Member Functions | |
KGameMouseIO (QGraphicsScene *parent, bool trackmouse=false) | |
KGameMouseIO (QWidget *parent, bool trackmouse=false) | |
int | rtti () const override |
void | setMouseTracking (bool b) |
Public Member Functions inherited from KGameIO | |
KGameIO () | |
KGameIO (KPlayer *) | |
void | Debug () |
KGame * | game () const |
virtual void | initIO (KPlayer *p) |
virtual void | notifyTurn (bool b) |
KPlayer * | player () const |
bool | sendInput (QDataStream &stream, bool transmit=true, quint32 sender=0) |
void | setPlayer (KPlayer *p) |
Public Member Functions inherited from QObject | |
QObject (QObject *parent) | |
QBindable< QString > | bindableObjectName () |
bool | blockSignals (bool block) |
const QObjectList & | children () const const |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const const |
bool | disconnect (const QObject *receiver, const char *method) const const |
void | dumpObjectInfo () const const |
void | dumpObjectTree () const const |
QList< QByteArray > | dynamicPropertyNames () const const |
virtual bool | event (QEvent *e) |
T | findChild (const QString &name, Qt::FindChildOptions options) const const |
QList< T > | findChildren (const QRegularExpression &re, Qt::FindChildOptions options) const const |
QList< T > | findChildren (const QString &name, Qt::FindChildOptions options) const const |
QList< T > | findChildren (Qt::FindChildOptions options) const const |
bool | inherits (const char *className) const const |
void | installEventFilter (QObject *filterObj) |
bool | isQuickItemType () const const |
bool | isWidgetType () const const |
bool | isWindowType () const const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const const |
void | moveToThread (QThread *targetThread) |
QString | objectName () const const |
void | objectNameChanged (const QString &objectName) |
QObject * | parent () const const |
QVariant | property (const char *name) const const |
Q_CLASSINFO (Name, Value) | |
Q_EMIT Q_EMIT | |
Q_ENUM (...) | |
Q_ENUM_NS (...) | |
Q_ENUMS (...) | |
Q_FLAG (...) | |
Q_FLAG_NS (...) | |
Q_FLAGS (...) | |
Q_GADGET Q_GADGET | |
Q_GADGET_EXPORT (EXPORT_MACRO) | |
Q_INTERFACES (...) | |
Q_INVOKABLE Q_INVOKABLE | |
Q_MOC_INCLUDE Q_MOC_INCLUDE | |
Q_NAMESPACE Q_NAMESPACE | |
Q_NAMESPACE_EXPORT (EXPORT_MACRO) | |
Q_OBJECT Q_OBJECT | |
Q_PROPERTY (...) | |
Q_REVISION Q_REVISION | |
Q_SET_OBJECT_NAME (Object) | |
Q_SIGNAL Q_SIGNAL | |
Q_SIGNALS Q_SIGNALS | |
Q_SLOT Q_SLOT | |
Q_SLOTS Q_SLOTS | |
T | qobject_cast (const QObject *object) |
T | qobject_cast (QObject *object) |
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
void | removeEventFilter (QObject *obj) |
void | setObjectName (const QString &name) |
void | setObjectName (QAnyStringView name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | setProperty (const char *name, QVariant &&value) |
bool | signalsBlocked () const const |
int | startTimer (int interval, Qt::TimerType timerType) |
int | startTimer (std::chrono::milliseconds interval, Qt::TimerType timerType) |
QThread * | thread () const const |
Protected Member Functions | |
bool | eventFilter (QObject *o, QEvent *e) override |
Protected Member Functions inherited from KGameIO | |
KGameIO (KGameIOPrivate &dd, KPlayer *player=nullptr) | |
Protected Member Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
bool | isSignalConnected (const QMetaMethod &signal) const const |
int | receivers (const char *signal) const const |
QObject * | sender () const const |
int | senderSignalIndex () const const |
virtual void | timerEvent (QTimerEvent *event) |
Additional Inherited Members | |
Public Types inherited from KGameIO | |
enum | IOMode { GenericIO = 1 , KeyIO = 2 , MouseIO = 4 , ProcessIO = 8 , ComputerIO = 16 } |
Public Types inherited from QObject | |
typedef | QObjectList |
Properties inherited from QObject | |
objectName | |
Static Public Member Functions inherited from QObject | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
bool | disconnect (const QMetaObject::Connection &connection) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
Detailed Description
The KGameMouseIO class.
It is used to process mouse input from a widget and create moves for the player it belongs to.
Constructor & Destructor Documentation
◆ KGameMouseIO() [1/2]
|
explicit |
Creates a mouse IO device.
It captures all mouse event of the given widget and forwards them to the signal handler signalMouseEvent. Example:
- Parameters
-
parent The widget whose events should be captured trackmouse enables mouse tracking (gives mouse move events)
Definition at line 180 of file kgameio.cpp.
◆ KGameMouseIO() [2/2]
|
explicit |
Definition at line 190 of file kgameio.cpp.
◆ ~KGameMouseIO()
|
override |
Definition at line 200 of file kgameio.cpp.
Member Function Documentation
◆ eventFilter()
◆ rtti()
|
overridevirtual |
The identification of the IO.
- Returns
- MouseIO
Implements KGameIO.
Definition at line 207 of file kgameio.cpp.
◆ setMouseTracking()
void KGameMouseIO::setMouseTracking | ( | bool | b | ) |
Manually activate or deactivate mouse tracking.
- Parameters
-
b true = tracking on
Definition at line 212 of file kgameio.cpp.
◆ signalMouseEvent
|
signal |
Signal handler for mouse events.
This function is called on every mouse event. If appropriate it can generate a move for the player the device belongs to. If this is done and the event is eaten eatevent needs to be set to true.
- See also
- signalKeyEvent Example: qint32 button=e->button();stream << button;eatevent=true;
- Parameters
-
io the IO device we belong to stream the stream where we write our move into m The QMouseEvent we can evaluate eatevent set this to true if we processed the event
The documentation for this class was generated from the following files:
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